Post by droidofages on Jun 4, 2009 10:21:56 GMT -4
OK, this description seals the deal. I'm not waiting for this one to come down in price. I'll be picking it up as soon as it comes out:
"One sequence early in the game showed off how using all three aspects of Batman’s arsenal can be both essential and really fun. I first ran into a room, only to be greeted by 5 gun-toting thugs who shot me down in a heartbeat. My next try had me taking a different approach. First, I snuck in through an air duct. I clung to the ceilings, using my grappling hook to move between several gargoyles that jutted out from the tops of the walls. I isolated one enemy as he patrolled, hanging upside-down from a gargoyle, snatching him up as he passed below me, choking him out, then stringing him up.
I quickly moved across the room, again traversing only the ceiling, and the other enemies found their companion. When they did, they called everyone over to examine him, and talked naturally about how they were starting to get worried. A quick look at the detective mode showed increased nervousness in the villains, making them clumsier and less aware of their surroundings. As they moved to patrol again, I picked off the straggler, swooping down from behind him and taking him out in a single blow before darting back to the ceiling with the grappling gun.
With the commotion, the remaining 3 turned to see their fallen friend, and freaked out even more. A well placed Batarang knocked one down, and before they could turn to see where it came from, I was already gone. “He just...disappeared!” one inmate said with a quiver in his voice.
Now down to two, they split up slightly, but this time stayed closer together, talking about this tactic as one to encourage their prolonged survival and freedom. I dropped from the ceiling, climbing into a vent in a room-within-the-room until I could watch them through the exit. When their backs were turned to one another, I dropped between them, using Batman’s quick, fluid combat to move from one to the other. Now both stunned and on the ground, a final attack on each ensured they wouldn’t be getting up and the room was cleared."
"One sequence early in the game showed off how using all three aspects of Batman’s arsenal can be both essential and really fun. I first ran into a room, only to be greeted by 5 gun-toting thugs who shot me down in a heartbeat. My next try had me taking a different approach. First, I snuck in through an air duct. I clung to the ceilings, using my grappling hook to move between several gargoyles that jutted out from the tops of the walls. I isolated one enemy as he patrolled, hanging upside-down from a gargoyle, snatching him up as he passed below me, choking him out, then stringing him up.
I quickly moved across the room, again traversing only the ceiling, and the other enemies found their companion. When they did, they called everyone over to examine him, and talked naturally about how they were starting to get worried. A quick look at the detective mode showed increased nervousness in the villains, making them clumsier and less aware of their surroundings. As they moved to patrol again, I picked off the straggler, swooping down from behind him and taking him out in a single blow before darting back to the ceiling with the grappling gun.
With the commotion, the remaining 3 turned to see their fallen friend, and freaked out even more. A well placed Batarang knocked one down, and before they could turn to see where it came from, I was already gone. “He just...disappeared!” one inmate said with a quiver in his voice.
Now down to two, they split up slightly, but this time stayed closer together, talking about this tactic as one to encourage their prolonged survival and freedom. I dropped from the ceiling, climbing into a vent in a room-within-the-room until I could watch them through the exit. When their backs were turned to one another, I dropped between them, using Batman’s quick, fluid combat to move from one to the other. Now both stunned and on the ground, a final attack on each ensured they wouldn’t be getting up and the room was cleared."